Svof Multi-Person Monk Limbcounter¶
The monk limbcounter automatically tracks whomever you are hitting, and tells you their limb status after each hit - along with any limbs that are prepped, if any.
The basics of working with it are as such - break a limb, and then use kk to syncronize the hits needed. From then on, it will warn you when a limb will be prepped to break (along with any others that are) and when it breaks as well.
It also has a feature of showing the last hit opponents limb status on the prompt - to use this, add the @ml_prompttag, @ml_prompttag2 or @ml_prompttag3 tag to your custom prompt. The tags display the same information in different ways, so choose whichever one you’d like. If you’d like to modify a tag, the source code for them is available in the script for the addon - copy it into a new script (so it doesn’t get overwritten on an update) and feel free to tinker.
If you just want to keep your prompt as-is, then you can use this:
vconfig customprompt ^1@healthh, ^2@manam, ^5@endurancee, ^4@willpowerw ^W@eqbal@defs^b|@ml_prompttag^W- @affs
You might also find this example targetting alias useful for attacking with.
The monk limbcounter recently also gained a feature where it will not count hits of the same combo that break a limb - so if a limb breaks and you still punch it some, the count won’t go up.
vconfig options¶
- limbprep
- Sets the amount of which after which a limb will break - this is essentially hitsneeded - amount of points one hit does. This should typically be armdamage+armdamage+legdamage.
- armdamage
- Sets the damage that your punches do. Default is 3.
- legdamage
- Sets the damage that your kicks do. Default is 4.
You can check vconfig2 to see what the options are currently set at.
Aliases¶
- vsl
- Shows limb data of everything that the counter is keeping track of.
- nn
- Resets the limb data of the last hit person.
- nn person
- Resets the limb data of a given person.
- nn t/h/rl/ll/ra/la
- Resets a specific limb of the last hit person.
- shn amount
- Sets the hits needed to break the last person you hit limbs.
- shn person amount
- Sets the hits needed to break of a specific person.
- kk
- Sets the hits needed to break the last hit persons limb to their currently most damaged limb.
API¶
- svo limbcounter hit (who, where) (event)
- This Mudlet event goes off when you’ve hit someone’s limb. The event arguments include whom and where did you hit them.
- svo limbcounter reset (event)
- This event is raised when the limbcounter is reset (either fully, or only an a person, or a specific persons limb). You can then re-read the current svo.ml_list table to get the current values.
- svo limb reset (who, where) (event)
- This event is raised when a particular limb is reset - either due to being over hits needed when the limbcounter is syncronized (with kk), or when setting the hits needed (with shn).
- svo.ml_list (table)
A table containing all of the limbcounters tracking data - organized by named tables of people and their limb status, along with their breaking points.
display(svo.ml_list) --[[yields, for example: table { 'Person2': table { 'ml_break_at': 10 'rightleg': 0 'leftleg': 4 'torso': 0 'leftarm': 0 'rightarm': 0 'head': 0 } 'Person1': table { 'ml_break_at': 10 'rightleg': 0 'leftleg': 0 'torso': 4 'leftarm': 0 'rightarm': 0 'head': 9 } } ]]
- svo.lasthit (string)
Stores the last hit persons name. You can use it to check a specific limb status in an alias, for example:
echo(string.format("%s's head is at %s.\n", svo.lasthit, svo.ml_list[svo.lasthit].head))